![]() Leading with the COG’s destruction of cities was an interesting cold open that kept me engaged, and the main characters are all charming in their own thick-necked ways. Prequels always have to justify their existence without changing too much, and Gears Tactics pulls off this balancing act pretty well, adding some nice context to the earliest Gears games. The game follows the father of Gears 5star Kait Diaz, Gabe, as he works to take down a Locust baddie named Ukkon, who is supposedly the source of all the Locust. Ukkon is the main villain of 'Gears Tactics'. It’s a solid first attempt at a strategy game with a few niggles that falls somewhere around "pretty good" but doesn't quite achieve greatness. Gears 5's open-world segments, the mobile game Gears Pop!, and now Splash Damage’s PC-exclusive Gears Tactics are all testaments to that.ĭeveloped by Brink creators Splash Damage and Microsoft’s in-house studio The Coalition, Gears Tactics is a prequel that explores a mostly uncharted part of the series’ timeline. Apparently, I wasn’t the only one, and The Coalition and Microsoft have started to experiment more with the series’ latest entries. That’s one of the reasons why I fell off the series after Gears of War 2. Gears is one of Microsoft’s flagship properties, but the developers rarely take risks with the series. It’s an enjoyable romp, but one glaring flaw prevents it from reaching the lofty heights achieved by some of its peers. Gears Tactics takes notes from strategy genre giants like XCOM and Fire Emblem: Three Houses but still manages to establish identity to entice both Gears and a broader audience of strategy fans. ![]() Can the Gears series manage the transition from a third-person shooter to a strategy game?
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